Rowanoak

Units of Rowanoak

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The Boarder Guard

The Border Guard keeps watch on the border lands of Rowanoak. Charged with safeguarding the lands from invasion, from any side. The Border Guard is comprised of many people, peasants, and soldiers alike, of many different races. By default most new members are included as well. The Border Guard serves as the main unit in Rowanoak, as everyone is welcome.

Units can have any name you wish and use any symbol that is appropriate to the fantasy/medieval genre of Dagorhir. Your Units Reason for Existence can be anything you and your friends wish, such as re-creating the Army of the Roman Empire, being a band of Dispossessed Elvin Royalty, or Just Cause We Like to Fight Together. There was once a Unit that boasted more than 20 Fighters where each claimed to be a bastard son of King Charlemagne! Units instill a sense of fellowship and responsibility among members, increase organization at battles, and give every member a way to have his/her views felt. Dagorhir Units should be tight-knit bands of warriors who fight together for a reason, are fiercely proud, and are loyal to the rest of their Unit. All Units must have a Standard; a flag, totem, or banner that tells something about them. Unit Standards should be brought to every battle. Whats on your standard is up to your Unit: Elves might fly a flag showing a Silver Tree; a Mongol standard might be a Totem Staff topped with a painted horse skull; Pirates could fight beneath a stylized Jolly Roger; Warriors from the time of King Arthur might fight under the Welsh Chimera; and an Uruk Hai Orc banner would show the White Hand. Many units have Battle Cries to strike fear into their enemies (and to identify one another in the swirling melee that is Dagorhir combat). Some even use other languages for their Battle-Cry. In Dagorhir, Warriors don't yell, Bill and Joanne, I'm over here! Instead you'll hear, Blood and Souls! or Zabiti! as Units commit to deal death upon one another. All Units must have a "commander". This person doesn't actually have to be the sole leader of the Unit (although in many cases they will be), but they must be a responsible person that Dagorhir can contact to give information to the entire Unit. The Unit Commander will be the Unit's way of giving feedback to Dagorhir concerning rules, battle locations, battle types, and event scheduling. The Unit Commander or her/his designated Second-in-Command should ensure that the Unit provides an up-to-date e-mail address to the Battle Check-In Staff for timely dissemination of information. Units should keep a roster of members and make it available to Check-in Staff if requested. Your Unit may be organized any way you wish it to be. Your Unit may be run as a democracy, where all members are equal and get a vote on group decisions, such as what your Standard will look like or whether you want to volunteer to run the next Feast. Or your members might decide it would be fun to declare your Unit to be a country with a Queen or King supported by Thanes or Baronesses. Other Units style themselves after military organizations, with Generals, Captains, and Soldiers. Many Units wear matching costumes or uniforms. Others often wear similar clothing (such as Celtic War-Bands, who dress mostly in plaid wool) that shows them to be a United People. Some Units have no standard garb, encouraging each member to show their individuality and character (like the Fellowship of the Ring). Recruiting is important to keep your Unit alive and vital. Over time, members drift in and out of Dagorhir depending on school and work schedules, moving, health, family, and other interests. Unless your unit continues to bring in new members from outside of Dagorhir, it may eventually stagnate and cease to be.

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